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DAYBREAK
ROLE
Designer
DESCRIPTION
Daybreak is a slow, methodical 2D puzzle platformer, in which players control both the young vampire Lilith and her bat familiar. The goal of the game is to help Lilith navigate a ruined castle to find a comfortable coffin for her to sleep through the day. As a designer, my role on the team involved creating documentation to help communicate the mechanics of the game, helping to both build those mechanics in game and ensure they were fun for players to use, and designing levels to use those mechanics in interesting ways.
YEAR
2021
GENRE
Puzzle Platformer
PLATFORM
Windows 10
GAMEPLAY VIDEO
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